{
  "showCommandExecutionErrors": {
    // Whether to display errors during command execution: default:true
    "showCommandExecutionErrors": true
  },
  "debugChunkloadAttempts": {
    // Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk, which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: default:false
    "debugChunkloadAttempts": false
  },
  "skipErrorOnEntityLoad": {
    // Prevent crashes on entity loading: default:false
    "skipErrorOnEntityLoad": false
  },
  "logOffthreadEntityAdd": {
    // Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that, this option enables the logging of those: default:true
    "logOffthreadEntityAdd": true
  },
  "forceHeapDumpOnOOM": {
    // Enables creating a heap dump automatically once the game crashes with an out of memory issue, use with care heapdumps take a lot of space. default:false
    "forceHeapDumpOnOOM": false
  },
  "displayConfigReload": {
    // Displays a chat message on the client on reloading a config file after changes were detected to the clients config file. default:true
    "displayConfigReload": true
  }
}
